feat: add realtime codenames game

This commit is contained in:
Schramm Dominik
2026-04-22 15:31:38 +02:00
commit 991e44a293
30 changed files with 3072 additions and 0 deletions

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const state = {
roomId: null,
participantId: null,
snapshot: null,
socket: null,
reconnectTimer: null,
};
const dom = {};
document.addEventListener("DOMContentLoaded", () => {
bindDom();
bindEvents();
restoreSession();
});
function bindDom() {
dom.flash = document.getElementById("flash");
dom.createRoomForm = document.getElementById("create-room-form");
dom.joinRoomForm = document.getElementById("join-room-form");
dom.joinRoomId = document.getElementById("join-room-id");
dom.roomView = document.getElementById("room-view");
dom.roomCode = document.getElementById("room-code");
dom.shareLink = document.getElementById("share-link");
dom.copyLinkButton = document.getElementById("copy-link-button");
dom.renameForm = document.getElementById("rename-form");
dom.renameInput = document.getElementById("rename-input");
dom.viewerRole = document.getElementById("viewer-role");
dom.connectionState = document.getElementById("connection-state");
dom.startGameButton = document.getElementById("start-game-button");
dom.leaveSeatButton = document.getElementById("leave-seat-button");
dom.seatGrid = document.getElementById("seat-grid");
dom.participantList = document.getElementById("participant-list");
dom.activityList = document.getElementById("activity-list");
dom.turnTitle = document.getElementById("turn-title");
dom.redRemaining = document.getElementById("red-remaining");
dom.blueRemaining = document.getElementById("blue-remaining");
dom.clueHelp = document.getElementById("clue-help");
dom.clueForm = document.getElementById("clue-form");
dom.clueWord = document.getElementById("clue-word");
dom.clueCount = document.getElementById("clue-count");
dom.activeClue = document.getElementById("active-clue");
dom.endTurnButton = document.getElementById("end-turn-button");
dom.boardGrid = document.getElementById("board-grid");
dom.boardEmpty = document.getElementById("board-empty");
}
function bindEvents() {
dom.createRoomForm.addEventListener("submit", async (event) => {
event.preventDefault();
const formData = new FormData(dom.createRoomForm);
const payload = await api("/api/rooms", {
method: "POST",
body: JSON.stringify({ displayName: formData.get("displayName") }),
});
enterRoom(payload);
});
dom.joinRoomForm.addEventListener("submit", async (event) => {
event.preventDefault();
const formData = new FormData(dom.joinRoomForm);
const roomId = String(formData.get("roomId") || "").trim().toUpperCase();
const payload = await api(`/api/rooms/${encodeURIComponent(roomId)}/join`, {
method: "POST",
body: JSON.stringify({ displayName: formData.get("displayName") }),
});
enterRoom(payload);
});
dom.renameForm.addEventListener("submit", (event) => {
event.preventDefault();
sendAction("rename", { displayName: dom.renameInput.value.trim() });
});
dom.copyLinkButton.addEventListener("click", async () => {
await navigator.clipboard.writeText(dom.shareLink.value);
flash("Join-Link in die Zwischenablage kopiert.");
});
dom.startGameButton.addEventListener("click", () => sendAction("start-game"));
dom.leaveSeatButton.addEventListener("click", () => sendAction("leave-seat"));
dom.endTurnButton.addEventListener("click", () => sendAction("end-turn"));
dom.clueForm.addEventListener("submit", (event) => {
event.preventDefault();
sendAction("submit-clue", {
word: dom.clueWord.value.trim(),
count: Number(dom.clueCount.value),
});
dom.clueWord.value = "";
});
document.addEventListener("click", (event) => {
const button = event.target.closest("[data-action]");
if (!button) {
return;
}
const action = button.dataset.action;
if (action === "take-seat") {
sendAction("take-seat", {
team: button.dataset.team,
role: button.dataset.role,
});
}
if (action === "guess-card") {
sendAction("guess-card", {
cardIndex: Number(button.dataset.cardIndex),
});
}
});
}
async function restoreSession() {
const params = new URLSearchParams(window.location.search);
const roomId = (params.get("room") || "").trim().toUpperCase();
const participantId = params.get("player") || "";
if (roomId) {
dom.joinRoomId.value = roomId;
}
if (!roomId || !participantId) {
return;
}
try {
const snapshot = await api(`/api/rooms/${encodeURIComponent(roomId)}?participantId=${encodeURIComponent(participantId)}`);
state.roomId = roomId;
state.participantId = participantId;
state.snapshot = snapshot;
render();
connectSocket();
} catch (error) {
flash(error.message);
}
}
async function enterRoom(payload) {
state.roomId = payload.roomId;
state.participantId = payload.participantId;
state.snapshot = payload.snapshot;
const params = new URLSearchParams({ room: state.roomId, player: state.participantId });
window.history.replaceState({}, "", `${window.location.pathname}?${params.toString()}`);
render();
connectSocket(true);
}
function connectSocket(forceReconnect = false) {
if (forceReconnect && state.socket) {
state.socket.close();
}
if (!state.roomId || !state.participantId) {
return;
}
if (state.socket && state.socket.readyState === WebSocket.OPEN) {
return;
}
const protocol = window.location.protocol === "https:" ? "wss" : "ws";
const socketUrl = `${protocol}://${window.location.host}/ws?roomId=${encodeURIComponent(state.roomId)}&participantId=${encodeURIComponent(state.participantId)}`;
state.socket = new WebSocket(socketUrl);
setConnectionState("verbinde ...");
state.socket.addEventListener("open", () => {
setConnectionState("verbunden");
});
state.socket.addEventListener("message", (event) => {
const message = JSON.parse(event.data);
if (message.type === "snapshot") {
state.snapshot = message.snapshot;
render();
return;
}
if (message.type === "error") {
flash(message.message);
}
});
state.socket.addEventListener("close", () => {
setConnectionState("getrennt");
if (state.reconnectTimer) {
window.clearTimeout(state.reconnectTimer);
}
state.reconnectTimer = window.setTimeout(() => connectSocket(), 1500);
});
}
function sendAction(type, payload = {}) {
if (!state.socket || state.socket.readyState !== WebSocket.OPEN) {
flash("Die WebSocket-Verbindung ist noch nicht bereit.");
return;
}
state.socket.send(JSON.stringify({ type, ...payload }));
}
function render() {
const snapshot = state.snapshot;
const inRoom = Boolean(snapshot);
dom.roomView.classList.toggle("hidden", !inRoom);
if (!inRoom) {
return;
}
document.title = `Codenames ${snapshot.roomId}`;
dom.roomCode.textContent = snapshot.roomId;
dom.shareLink.value = `${window.location.origin}${window.location.pathname}?room=${snapshot.roomId}`;
dom.renameInput.value = snapshot.viewer.displayName;
dom.viewerRole.textContent = formatViewerRole(snapshot.viewer);
renderSeats(snapshot);
renderParticipants(snapshot);
renderActivity(snapshot);
renderGame(snapshot);
renderControls(snapshot);
}
function renderSeats(snapshot) {
const canChangeSeats = snapshot.game.status !== "IN_PROGRESS";
dom.seatGrid.innerHTML = snapshot.seats.map((seat) => {
const occupied = Boolean(seat.participantId);
return `
<button
type="button"
class="seat-card ${seat.team.toLowerCase()} ${occupied ? "occupied" : "vacant"} ${seat.yours ? "yours" : ""}"
data-action="${occupied || !canChangeSeats ? "" : "take-seat"}"
data-team="${seat.team}"
data-role="${seat.role}"
>
<span class="seat-team">${labelForTeam(seat.team)}</span>
<strong>${labelForRole(seat.role)}</strong>
<span>${occupied ? seat.participantName : "Frei"}</span>
</button>
`;
}).join("");
const hasSeat = snapshot.viewer.team && snapshot.viewer.role;
dom.leaveSeatButton.classList.toggle("hidden", !(hasSeat && canChangeSeats));
}
function renderParticipants(snapshot) {
dom.participantList.innerHTML = snapshot.participants.map((participant) => {
const role = participant.team && participant.role
? `${labelForTeam(participant.team)} ${labelForRole(participant.role)}`
: "Zuschauer";
return `
<article class="participant-card ${participant.host ? "host" : ""}">
<div>
<strong>${escapeHtml(participant.displayName)}</strong>
<span>${role}</span>
</div>
${participant.participantId === snapshot.viewer.participantId ? "<em>Du</em>" : participant.host ? "<em>Host</em>" : ""}
</article>
`;
}).join("");
}
function renderActivity(snapshot) {
dom.activityList.innerHTML = snapshot.activity.map((item) => {
const time = new Date(item.timestamp).toLocaleTimeString("de-AT", {
hour: "2-digit",
minute: "2-digit",
});
return `
<article class="activity-item">
<span>${time}</span>
<p>${escapeHtml(item.message)}</p>
</article>
`;
}).join("");
}
function renderGame(snapshot) {
const game = snapshot.game;
dom.redRemaining.textContent = String(game.redRemaining);
dom.blueRemaining.textContent = String(game.blueRemaining);
if (game.status === "LOBBY") {
dom.turnTitle.textContent = "Lobby bereit machen";
dom.boardGrid.innerHTML = "";
dom.boardEmpty.classList.remove("hidden");
dom.boardEmpty.textContent = "Sobald der Host startet, werden hier 25 Begriffe ausgespielt.";
dom.activeClue.classList.add("hidden");
return;
}
dom.turnTitle.textContent = describeTurn(game);
dom.boardEmpty.classList.add("hidden");
dom.boardGrid.innerHTML = game.cards.map((card) => {
const classes = [
"board-card",
card.revealed ? "revealed" : "hidden-card",
card.visibleAffiliation ? card.visibleAffiliation.toLowerCase() : "unknown",
card.clickable ? "clickable" : "",
].join(" ");
return `
<button
type="button"
class="${classes}"
${card.clickable ? `data-action="guess-card" data-card-index="${card.index}"` : "disabled"}
>
<span class="word">${escapeHtml(card.word)}</span>
<span class="affiliation">${card.visibleAffiliation ? labelForAffiliation(card.visibleAffiliation) : "verdeckt"}</span>
</button>
`;
}).join("");
if (game.clue) {
const guesses = game.remainingGuesses == null ? "?" : String(game.remainingGuesses);
dom.activeClue.classList.remove("hidden");
dom.activeClue.innerHTML = `
<span>Aktueller Hinweis</span>
<strong>${escapeHtml(game.clue.word)}</strong>
<p>${game.clue.count} Karten, noch ${guesses} Versuche.</p>
`;
} else {
dom.activeClue.classList.add("hidden");
}
}
function renderControls(snapshot) {
const viewer = snapshot.viewer;
const game = snapshot.game;
dom.startGameButton.classList.toggle("hidden", !viewer.canStartGame);
dom.clueForm.classList.toggle("hidden", !viewer.canGiveClue);
dom.endTurnButton.classList.toggle("hidden", !viewer.canEndTurn);
if (game.status === "FINISHED") {
dom.clueHelp.textContent = `${labelForTeam(game.winner)} gewinnt diese Runde. Rollen koennen in derselben Lobby neu verteilt werden.`;
return;
}
if (viewer.canGiveClue) {
dom.clueHelp.textContent = "Du bist Hinweisgeber. Gib jetzt ein einziges Wort plus Anzahl weiter.";
return;
}
if (viewer.canGuess) {
dom.clueHelp.textContent = "Du bist Ermittler. Klickt die passenden Karten oder beendet den Zug freiwillig.";
return;
}
if (game.status === "LOBBY") {
dom.clueHelp.textContent = "Vier Rollen besetzen, dann kann der Host das Match starten.";
return;
}
if (game.phase === "CLUE") {
dom.clueHelp.textContent = `${labelForTeam(game.currentTeam)} wartet gerade auf den naechsten Hinweis.`;
return;
}
dom.clueHelp.textContent = "Die Runde laeuft. Beobachte den aktuellen Hinweis und das Board.";
}
function describeTurn(game) {
if (game.status === "FINISHED") {
return `${labelForTeam(game.winner)} gewinnt`;
}
if (game.phase === "CLUE") {
return `${labelForTeam(game.currentTeam)} gibt den Hinweis`;
}
return `${labelForTeam(game.currentTeam)} raet`;
}
function formatViewerRole(viewer) {
if (!viewer.team || !viewer.role) {
return viewer.host ? "Host und Zuschauer" : "Zuschauer";
}
return `${labelForTeam(viewer.team)} ${labelForRole(viewer.role)}${viewer.host ? " und Host" : ""}`;
}
function setConnectionState(text) {
dom.connectionState.textContent = text;
}
async function api(url, options = {}) {
const response = await fetch(url, {
headers: {
"Content-Type": "application/json",
},
...options,
});
const body = await response.json().catch(() => ({}));
if (!response.ok) {
throw new Error(body.message || "Die Anfrage konnte nicht verarbeitet werden.");
}
return body;
}
function flash(message) {
dom.flash.textContent = message;
dom.flash.classList.remove("hidden");
window.setTimeout(() => dom.flash.classList.add("hidden"), 3200);
}
function labelForTeam(team) {
return team === "RED" ? "Rot" : "Blau";
}
function labelForRole(role) {
return role === "SPYMASTER" ? "Hinweisgeber" : "Ermittler";
}
function labelForAffiliation(affiliation) {
if (affiliation === "ASSASSIN") {
return "Attentaeter";
}
if (affiliation === "NEUTRAL") {
return "Neutral";
}
return labelForTeam(affiliation);
}
function escapeHtml(text) {
return String(text)
.replaceAll("&", "&amp;")
.replaceAll("<", "&lt;")
.replaceAll(">", "&gt;")
.replaceAll("\"", "&quot;")
.replaceAll("'", "&#039;");
}

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<!DOCTYPE html>
<html lang="de">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Codenames Lobby</title>
<link rel="stylesheet" href="/styles.css">
<script defer src="/app.js"></script>
</head>
<body>
<div class="ambient ambient-left"></div>
<div class="ambient ambient-right"></div>
<main class="page-shell">
<section class="hero-card">
<p class="eyebrow">Realtime Multiplayer</p>
<h1>Codenames fuer euren Browser.</h1>
<p class="hero-copy">
Raum anlegen, ID teilen, Rollen besetzen und Hinweise per WebSocket in Echtzeit spielen.
</p>
<div id="flash" class="flash hidden"></div>
<div class="hero-grid">
<form id="create-room-form" class="panel stack-form">
<div class="panel-head">
<h2>Neuen Raum starten</h2>
<p>Du wirst automatisch Host und kannst das erste Match anwerfen.</p>
</div>
<label class="field">
<span>Anzeigename</span>
<input id="create-name" name="displayName" maxlength="24" placeholder="z. B. Daniela">
</label>
<button type="submit" class="primary-button">Raum erstellen</button>
</form>
<form id="join-room-form" class="panel stack-form">
<div class="panel-head">
<h2>Raum beitreten</h2>
<p>Mit Raum-ID als Spieler oder Zuschauer direkt einsteigen.</p>
</div>
<label class="field">
<span>Raum-ID</span>
<input id="join-room-id" name="roomId" maxlength="6" placeholder="ABC123" required>
</label>
<label class="field">
<span>Anzeigename</span>
<input id="join-name" name="displayName" maxlength="24" placeholder="z. B. Lukas">
</label>
<button type="submit" class="secondary-button">Raum beitreten</button>
</form>
</div>
</section>
<section id="room-view" class="room-layout hidden">
<aside class="side-column">
<section class="panel room-summary">
<div class="room-head">
<div>
<p class="eyebrow">Raum</p>
<h2 id="room-code">------</h2>
</div>
<button id="copy-link-button" class="ghost-button" type="button">Link kopieren</button>
</div>
<label class="field compact">
<span>Join-Link</span>
<input id="share-link" readonly>
</label>
<form id="rename-form" class="rename-row">
<input id="rename-input" maxlength="24" placeholder="Dein Anzeigename">
<button type="submit" class="ghost-button">Umbenennen</button>
</form>
<div class="meta-grid">
<div>
<span class="meta-label">Du spielst als</span>
<strong id="viewer-role">Zuschauer</strong>
</div>
<div>
<span class="meta-label">Status</span>
<strong id="connection-state">verbunden</strong>
</div>
</div>
<button id="start-game-button" class="primary-button wide hidden" type="button">
Spiel starten
</button>
</section>
<section class="panel">
<div class="panel-head">
<h3>Rollenverteilung</h3>
<p>Ein Klick auf einen freien Platz setzt dich direkt in die Rolle.</p>
</div>
<div id="seat-grid" class="seat-grid"></div>
<button id="leave-seat-button" class="ghost-button wide hidden" type="button">
Rolle verlassen
</button>
</section>
<section class="panel">
<div class="panel-head">
<h3>Teilnehmer</h3>
<p>Wer mitspielt, spymastert oder nur zuschaut.</p>
</div>
<div id="participant-list" class="participant-list"></div>
</section>
<section class="panel">
<div class="panel-head">
<h3>Spiel-Feed</h3>
<p>Die letzten Aktionen im Raum.</p>
</div>
<div id="activity-list" class="activity-list"></div>
</section>
</aside>
<section class="board-column">
<section class="panel status-strip">
<div>
<p class="eyebrow">Aktueller Zug</p>
<h2 id="turn-title">Lobby</h2>
</div>
<div class="score-row">
<span class="score-pill red">Rot <strong id="red-remaining">0</strong></span>
<span class="score-pill blue">Blau <strong id="blue-remaining">0</strong></span>
</div>
</section>
<section class="panel action-panel">
<div class="panel-head">
<h3>Hinweise und Tipps</h3>
<p id="clue-help">Besetzt zuerst alle vier Rollen und startet danach das Match.</p>
</div>
<form id="clue-form" class="clue-form hidden">
<label class="field">
<span>Hinweiswort</span>
<input id="clue-word" maxlength="24" placeholder="z. B. Sternbild">
</label>
<label class="field">
<span>Anzahl</span>
<input id="clue-count" type="number" min="1" max="9" value="2">
</label>
<button type="submit" class="primary-button">Hinweis senden</button>
</form>
<div id="active-clue" class="active-clue hidden"></div>
<button id="end-turn-button" class="secondary-button hidden" type="button">Zug beenden</button>
</section>
<section class="panel board-panel">
<div id="board-grid" class="board-grid"></div>
<div id="board-empty" class="board-empty">
Das Board erscheint, sobald der Host die Runde startet.
</div>
</section>
</section>
</section>
</main>
</body>
</html>

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:root {
--paper: #f7f2e7;
--paper-strong: #fffaf1;
--ink: #1f2330;
--muted: #6d7687;
--red: #c94b4b;
--red-strong: #942d2d;
--blue: #296ca8;
--blue-strong: #194a75;
--gold: #d6a43a;
--shadow: 0 18px 45px rgba(31, 35, 48, 0.14);
--radius: 24px;
}
* {
box-sizing: border-box;
}
body {
margin: 0;
min-height: 100vh;
font-family: "Avenir Next", "Trebuchet MS", "Segoe UI", sans-serif;
color: var(--ink);
background:
radial-gradient(circle at top left, rgba(214, 164, 58, 0.22), transparent 28%),
radial-gradient(circle at top right, rgba(41, 108, 168, 0.18), transparent 26%),
linear-gradient(180deg, #efe2c4 0%, #f7f2e7 44%, #e8eef4 100%);
}
button,
input {
font: inherit;
}
.ambient {
position: fixed;
width: 30rem;
height: 30rem;
border-radius: 999px;
filter: blur(42px);
opacity: 0.36;
pointer-events: none;
}
.ambient-left {
left: -10rem;
top: 10rem;
background: rgba(201, 75, 75, 0.28);
}
.ambient-right {
right: -12rem;
top: -8rem;
background: rgba(41, 108, 168, 0.24);
}
.page-shell {
position: relative;
z-index: 1;
width: min(1380px, calc(100% - 2rem));
margin: 0 auto;
padding: 1.5rem 0 3rem;
}
.hero-card,
.panel {
background: rgba(255, 250, 241, 0.8);
border: 1px solid rgba(109, 118, 135, 0.14);
border-radius: var(--radius);
box-shadow: var(--shadow);
backdrop-filter: blur(12px);
}
.hero-card {
padding: 2rem;
animation: rise 420ms ease-out both;
}
.eyebrow {
margin: 0 0 0.6rem;
text-transform: uppercase;
letter-spacing: 0.16em;
font-size: 0.76rem;
color: var(--muted);
}
h1,
h2,
h3 {
margin: 0;
font-family: "Baskerville", "Palatino Linotype", serif;
}
h1 {
font-size: clamp(2.3rem, 3vw, 4rem);
line-height: 0.95;
max-width: 12ch;
}
.hero-copy,
.panel-head p,
.meta-label,
.field span,
.activity-item span {
color: var(--muted);
}
.hero-grid,
.room-layout {
display: grid;
gap: 1.25rem;
}
.hero-grid {
grid-template-columns: repeat(auto-fit, minmax(280px, 1fr));
margin-top: 1.75rem;
}
.room-layout {
grid-template-columns: minmax(300px, 360px) minmax(0, 1fr);
margin-top: 1.5rem;
}
.side-column,
.board-column {
display: grid;
gap: 1.25rem;
}
.panel {
padding: 1.25rem;
}
.stack-form,
.field,
.participant-card,
.activity-item,
.seat-card,
.board-card,
.active-clue {
display: grid;
gap: 0.45rem;
}
.field input,
.rename-row input {
width: 100%;
padding: 0.86rem 1rem;
border-radius: 16px;
border: 1px solid rgba(31, 35, 48, 0.14);
background: rgba(255, 255, 255, 0.72);
}
.primary-button,
.secondary-button,
.ghost-button {
border: none;
cursor: pointer;
transition: transform 160ms ease, box-shadow 160ms ease, opacity 160ms ease;
}
.primary-button,
.secondary-button {
padding: 0.92rem 1.1rem;
border-radius: 16px;
color: white;
font-weight: 700;
}
.primary-button {
background: linear-gradient(135deg, var(--blue-strong), var(--blue));
}
.secondary-button {
background: linear-gradient(135deg, var(--red-strong), var(--red));
}
.ghost-button {
padding: 0.72rem 0.92rem;
border-radius: 14px;
background: rgba(255, 255, 255, 0.74);
color: var(--ink);
}
.primary-button:hover,
.secondary-button:hover,
.ghost-button:hover,
.seat-card:hover,
.board-card.clickable:hover {
transform: translateY(-1px);
}
.wide {
width: 100%;
}
.room-head,
.rename-row,
.meta-grid,
.status-strip,
.score-row {
display: flex;
gap: 0.8rem;
align-items: center;
justify-content: space-between;
}
.meta-grid {
justify-content: flex-start;
}
.meta-grid > div {
flex: 1;
display: grid;
gap: 0.2rem;
}
.seat-grid {
display: grid;
grid-template-columns: repeat(2, minmax(0, 1fr));
gap: 0.9rem;
}
.seat-card {
text-align: left;
padding: 1rem;
border: 1px solid transparent;
border-radius: 18px;
background: rgba(255, 255, 255, 0.72);
min-height: 7.2rem;
}
.seat-card.red {
border-color: rgba(201, 75, 75, 0.28);
}
.seat-card.blue {
border-color: rgba(41, 108, 168, 0.28);
}
.seat-card.yours {
box-shadow: inset 0 0 0 2px var(--gold);
}
.seat-team {
text-transform: uppercase;
letter-spacing: 0.12em;
font-size: 0.72rem;
}
.participant-list,
.activity-list {
display: grid;
gap: 0.7rem;
}
.participant-card,
.activity-item {
padding: 0.9rem 1rem;
border-radius: 16px;
background: rgba(255, 255, 255, 0.68);
}
.participant-card em {
color: var(--blue-strong);
font-style: normal;
font-weight: 700;
}
.participant-card.host {
border: 1px solid rgba(214, 164, 58, 0.42);
}
.score-pill {
display: inline-flex;
align-items: center;
gap: 0.45rem;
padding: 0.65rem 0.9rem;
border-radius: 999px;
font-weight: 700;
}
.score-pill.red {
background: rgba(201, 75, 75, 0.12);
color: var(--red-strong);
}
.score-pill.blue {
background: rgba(41, 108, 168, 0.12);
color: var(--blue-strong);
}
.board-panel {
min-height: 620px;
}
.board-grid {
display: grid;
grid-template-columns: repeat(5, minmax(0, 1fr));
gap: 0.95rem;
}
.board-card {
position: relative;
min-height: 120px;
padding: 0.95rem;
border-radius: 18px;
border: none;
text-transform: uppercase;
letter-spacing: 0.04em;
background: linear-gradient(180deg, var(--paper-strong), var(--paper));
box-shadow: inset 0 0 0 1px rgba(31, 35, 48, 0.08);
}
.board-card .word {
font-weight: 800;
font-size: 0.96rem;
}
.board-card .affiliation {
align-self: end;
font-size: 0.72rem;
color: var(--muted);
}
.board-card.red,
.board-card.blue,
.board-card.neutral,
.board-card.assassin {
color: white;
}
.board-card.red {
background: linear-gradient(180deg, #d26a6a, #9f3030);
}
.board-card.blue {
background: linear-gradient(180deg, #4c8fca, #205e94);
}
.board-card.neutral {
background: linear-gradient(180deg, #848c96, #59606a);
}
.board-card.assassin {
background: linear-gradient(180deg, #2b2f3d, #13151d);
}
.board-card.hidden-card {
color: var(--ink);
}
.board-card.hidden-card .affiliation {
color: rgba(109, 118, 135, 0.6);
}
.board-card.clickable {
cursor: pointer;
}
.board-card:disabled {
cursor: default;
}
.board-empty {
display: grid;
place-items: center;
min-height: 520px;
border-radius: 20px;
border: 1px dashed rgba(31, 35, 48, 0.14);
color: var(--muted);
text-align: center;
padding: 2rem;
}
.active-clue {
padding: 1rem;
border-radius: 18px;
background: linear-gradient(135deg, rgba(41, 108, 168, 0.12), rgba(214, 164, 58, 0.18));
}
.flash {
margin-top: 1rem;
padding: 0.9rem 1rem;
border-radius: 16px;
background: rgba(201, 75, 75, 0.12);
color: var(--red-strong);
font-weight: 700;
}
.hidden {
display: none !important;
}
@keyframes rise {
from {
opacity: 0;
transform: translateY(16px);
}
to {
opacity: 1;
transform: translateY(0);
}
}
@media (max-width: 1040px) {
.room-layout {
grid-template-columns: 1fr;
}
}
@media (max-width: 760px) {
.page-shell {
width: min(100% - 1rem, 100%);
padding-top: 0.75rem;
}
.hero-card,
.panel {
padding: 1rem;
}
.seat-grid,
.board-grid {
grid-template-columns: 1fr;
}
.room-head,
.rename-row,
.status-strip,
.score-row {
flex-direction: column;
align-items: stretch;
}
.board-card {
min-height: 96px;
}
}